Lewis Brindley and Simon Lane chase down the pale faced man 'Israphel', to rescue the blacksmith Daisy Duke, along the way they are joined by characters such as an undead dwarf, a fabulous blue-vested man and Fumblemore.
Honeydew and Xephos get to work decorating the Yogcastle, but are again distracted by rude interruptions to their construction efforts.
Honeydew and Xephos get to work decorating the Yogcastle, but are again distracted by rude interruptions to their construction efforts.
The boys take shelter from Israphel under the shadow of their Hellgate, and hatch a plan to return to the safety of the Yogcastle.
The boys take shelter from Israphel under the shadow of their Hellgate, and hatch a plan to return to the safety of the Yogcastle.
Honeydew works hard to mine obsidian, while Xephos explores deep underground caverns in fear for his life and sanity.
Honeydew works hard to mine obsidian, while Xephos explores deep underground caverns in fear for his life and sanity.
Having temporarily suspended their efforts to crack open the Pyramid of Trials, Honeydew and Xephos go spelunking for some materials.
Having temporarily suspended their efforts to crack open the Pyramid of Trials, Honeydew and Xephos go spelunking for some materials.
After settling into their new digs, Honeydew and Xephos need to recover their strength and spruce the place up a bit, so they endeavor to do so by searching for pigs and sand.
After settling into their new digs, Honeydew and Xephos need to recover their strength and spruce the place up a bit, so they endeavor to do so by searching for pigs and sand.
Honeydew and Xephos spend the night in the hastily-built shack and take an ill-advised foray out into the darkness to defend their land.
Honeydew and Xephos spend the night in the hastily-built shack and take an ill-advised foray out into the darkness to defend their land.
Plunged into a mysterious land, our heroes must find or build shelter to survive the first night in a strange wilderness.
Plunged into a mysterious land, our heroes must find or build shelter to survive the first night in a strange wilderness.
Lewis Brindley and Simon Lane chase down the pale faced man 'Israphel', to rescue the blacksmith Daisy Duke, along the way they are joined by characters such as an undead dwarf, a fabulous blue-vested man and Fumblemore.
Lewis Brindley
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